Dragon Quest Deftness Stat

Dragon Quest Deftness Stat. This is basically your luck stat. It's the main stat for thief and ranger classes.

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Dragon quest 11 deftness stats. Some of the stats are straightforward, like strength, magic power, resilience, and so on. Charm boosts the chance of infatuating an enemy or boosting the potency of abilities that scale off of that stat.

Hustle Dance Restores More Heath, Pink Tornado Does More Damage Etc.


The seed of deftness will increase a character's deftness stat upon using it on them. 'deftness', this stat affects a character's likelihood of getting preemptive strikes and landing critical hits. There is a deftness seed.

Found By Going To The Menu Of The Game And Looking Through The Attributes, The Description For Deftness Tells You What It Is, But Not Fully What It Does Or How To Calculate It.


Charm boosts the chance of infatuating an enemy or boosting the potency of abilities that scale off of that stat. Critical rate chance for physical & magic resilience: Though the default chance is a lowly 10% to begin with, each item's chance to ascend corresponds to a particular stat of the protagonist and can be raised to a maximum of 40%.

Dragon Quest Stat Growth Is Either Static Or Dynamic Depending On The Release.


Erik's steal rate is calculated as deftness/20, meaning that every 20 points will increase his chance for success by 1%. But it's still worth upping this skill to improve your evasion and to preempt enemies. Similarly, the critical hit rate is calculated as deftness/200, with limits the natural cap to 5%.

Attributes (つよさ), Or Stats In Dragon Quest Of The Stars, Are A List Of Values And Statistics For Playable Characters That May Be Found Throughout The Dragon Quest Series And Displayed Via Game Command.


Climb the ladder to get to the rooftop and then go down the chimney to find the seed inside a pot. This is common for initial releases since dragon quest v. Pretty useless on other characters though.

Deftness For Critical Rate But It Isn't That Important.


To simplify it greatly, each stat typically has one main function: Dragon quest 11 deftness stats. There's topics that explain what all the stats do (in fact i believe one of them is a sticky), but iirc, deftness increases.

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